Suppose you store your Linux UE4 projects in ~/Documents/Unreal Projects. And what better way to get your assets imported directly into your Linux projects than to symlink your Unreal Projects directory to the virtual Wine file system? You don’t need to install the Windows version of the Unreal Engine through Wine/Lutris in order to download assets, you just need a UE4 project. Then make sure that ~/Programs/epic-games-store/drive_c/Program\ Files\ \(x86\)/Epic\ Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe exists. For this example, let’s suppose you installed the Epic Games Store in ~/Programs/epic-games-store. Once finished, check that you have your EpicGamesLauncher.exe executable in your Epic Games install path. In Lutris, search for “epic games” and install the Epic Games Store. This is very important, because if you use an older Python version the install will seemingly complete but the Epic Games launcher will not exist. Alternatively, ensure the default Python version is 3.8 . Beyond using the free official sample stuff, google search or even just searching this sub will reveal lots of the most common places to get free assets. It has a lot of other free assets and projects that aren't seen in the marketplace. Install Lutris and launch it from a Python 3.8 environment. In the Engine Launcher, there is a tab on the left side called Learn. Among the many games that you can download in their Windows version to install in Linux through Wine (provided that you have them in your Steam or GOG libraries), you can also download certain game store clients such as Origin or Epic Games. There is a solutionĪnd here is where Lutris comes to the rescue! Lutris is an open-source platform for playing games on Linux. Scenes, Works, and presentations in Unreal Engine And also. You just can’t get assets for them from the Epic Games Marketplace… on Linux. I work as a 3D environment artist for Unreal Marketplace
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